﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Emulator.GameBoy.CPU
{
    public class GameBoyCPUException:Exception
    {
        public GameBoyCPUException() { }

        public GameBoyCPUException(string aMessage):base(aMessage)
        { 
            
        }
    }
}
